#RPGaDAY 2017: Day 11

Question 11: Which ‘dead game’ would you like to see reborn?

As many others have pointed out (ten days ago, when this answer was actually due), there’s no such thing as a ‘dead’ game.

Obviously from a production and support point of view there are games that have been abandoned as companies and individuals move on (hopefully) to Other Stuff. But the games that existed are still there, in the second hand shops or on the shelves. No-one is going around buying up and destroying all of the old copies. I hope. Obviously I have my doubts about Dark Continent.

So, yeah, you can still gather the group around you for a short burst of GURPS Recon or a Dune-like interstellar campaign using Space Opera.

A few other issues spring to mind:

Whilst I can remember enjoying many games of the past, would their systems be suitable for my current method of running things or my gaming group’s style of play (if they even have a style)?

Then again, it probably wouldn’t matter given how little attention I paid to systems back then, and my penchant for messing them about now.

Also, would the notion of ‘rebirth’ bring something unwanted to the table. Some sort of leeching of whatever spirit of the game attracted me in the past? You know how things go with gritty-reboots, or the ‘now designed for the casual gamer’ fiddling around the edges.

Who knows. I vaguely recall the relaunch of the Marvel Super Heroes game was a bit of a damp squib. The thought of someone doing that again, properly, and bringing in all the modern MCU business kind of appeals.

But, if we’ve stopped playing a particular game that inspired and entertained us in the past, maybe there’s a reason for that.

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